Bolt Rifle
Fully automatic, precision rifle
Standard
- Head Hunter: Headshots deal 10% more Damage
- Extended Magazine: Magazine size increases by 15% of the maximum
Master-Crafted
- Adamant Hunter: When your Health is below 30%, Headshots deal 25% more Damage
- Magazine Restoration: When your Health drops below 30%, your Ammo Reserve is restored by a full magazine. Cannot exceed maximum Ammo capacity. Cooldown is 30 seconds.
Master-Crafted
- Fast Reload: This Weapon reloads 10% faster
- Perpetual Precision: Maximum Spread decreases by 10%
Artificer
- Able Reload: After using a Class Ability, the equipped Weapon instantly reloads
- Able Precision: After using a Class Ability, Maximum Spread decreases by 25% for 10 seconds
Artificer
- Recoupment: Killing a Majoris-level or higher enemy with a Headshot with this Weapon restores 1 Armour Segment. Cooldown is 15 seconds.
- Great Might: Damage increases by 10% against Terminus-level enemies
- Tactical Precision: Headshots deal 20% more Damage. Non-Headshot Damage decreases by 10%.
- Increased Capacity: The maximum Ammo Reserve of this Weapon increases by 20%
Artificer
- Adamantine Grip: Recoil is reduced by 25%
- Cleaving Fire: Shots will penetrate enemy Block Stances, dealing 25% of the usual Damage
Relic
- Rapid Health: When your Health is below 30%, killing 7 enemies in rapid succession restores Health by 10%
- Rampage: After killing 7 enemies in rapid succession, deal 25% more Damage for 10 seconds. Cooldown is 15 seconds.
Relic
- Head Hunter: Headshots deal 10% more Damage
- Extended Magazine: Magazine size increases by 15% of the maximum
- Reloading Immunity: While reloading, you do not lose control from Heavy Hits
- Honed Precision: Equipped Weapon's Maximum Spread decreases by 50% when firing without aiming
Relic
- Perpetual Penetration: Each shot penetrates 1 additional target
- Divine Might: Damage increases by 10%
Heroic
- Combi-Weapon: You can use an alternative Melta firing mode, accessed through Augmented Vision scope mode