Bolt Carbine
Mid-range carbine with extremely rapid fire
Standard
- Head Hunter: Headshots deal 10% more Damage
- Great Might: Damage increases by 10% against Terminus-level enemies
Master-Crafted
- Rapid Health: When your Health is below 30%, killing 7 enemies in rapid succession restores Health by 10%
- Retaliation: After a perfectly timed Dodge, you deal 25% more Damage for 10 seconds
Master-Crafted
- Honed Precision: Equipped Weapon's Maximum Spread decreases by 50% when firing without aiming
- Adamantine Grip: Recoil is reduced by 25%
Artificer
- Divine Might: Damage increases by 10%
- Unwavering Resolve: After reloading while having Low Ammo, Damage increases by 25% for 5 seconds
Artificer
- Head Hunter: Headshots deal 10% more Damage
- Extended Magazine: Magazine size increases by 15% of the maximum
- Head Hunter: Headshots deal 10% more Damage
- Divine Might: Damage increases by 10%
Artificer
- Cleaving Fire: Shots will penetrate enemy Block Stances, dealing 25% of the usual Damage
- Increased Capacity: The maximum Ammo Reserve of this Weapon increases by 20%
Relic
- Adamant Hunter: When your Health is below 30%, Headshots deal 25% more Damage
- Magazine Restoration: When your Health drops below 30%, your Ammo Reserve is restored by a full magazine. Cannot exceed maximum Ammo capacity. Cooldown is 30 seconds.
Relic
- Perpetual Precision: Maximum Spread decreases by 10%
- Adamantine Grip: Recoil is reduced by 25%
- Gun Strike Reload: After a Gun Strike, this Weapon instantly reloads
- Reloading Immunity: While reloading, you do not lose control from Heavy Hits
Relic
- Recoupment: Killing a Majoris-level or higher enemy with a Headshot with this Weapon restores 1 Armour Segment. Cooldown is 15 seconds.
- Divine Might: Damage increases by 10%
Heroic
- Combi-Weapon: You can use an alternative Pyreblaster firing mode, accessed through Augmented Vision scope mode