Purity Seal

Rapid Fire Multi-Melta Heavy (from First Tour Guardsman's video)

Heavy build by munkrej, made for Hotfix 15.1.

Based on a video by First Tour Guardsman. Posted with credit and not endorsed by First Tour Guardsman.

First Tour Guardsman's Patch 15.1 boss killer Heavy: rate of fire Multi-Melta with Thermal Boost, Discipline and Brute Force stacking as the ammo drains.

Class perks

Restoration, Thermal Boost, Overwhelming Power, Additional Supplies, Consecutive Execution, Power Regulator, Brute Force, Offensive Capability

Prestige perks

Reverberating Impact, Auxiliary Reload, Conviction, Indomitable Spirit

Wargear

  • Primary: Multi-Melta (Ophelian Liberation - Beta) - Increased Capacity, Elite Restoration, Heavy Fire, Heavy Immunity, Executioner's Fire, Heavy Might, Heavy Might, Death Strike, Increased Capacity, Discipline, Divine Might
  • Secondary: Bolt Pistol (Ophelian Liberation - Beta) -

Loadout variants

  • Chaos: Multi-Melta, Plasma Pistol - Rate of fire Plasma Pistol with the tree he gives for the Chaos faction.
  • Survivability: Multi-Melta, Bolt Pistol - Fortitude instead of Thermal Boost and Adamant Will instead of Consecutive Execution, the tankier swaps he suggests.

Guide

## Credit
Build by First Tour Guardsman from his video "THIS is Heavy's Most Damaging Multi Melta Build in Patch 15 to DELETE Bosses": https://www.youtube.com/watch?v=xRI9Z9HwEtA
The build is explained in the first 9 minutes and a hard Stratagem showcase follows. Watch the video for his full reasoning and support the creator: https://www.twitch.tv/firsttourguardsman

## How it works
Patch 15 raised Multi-Melta base damage a lot so every percentage buff is worth more. He takes the rate of fire variant down the top lane.
Executioner's Fire and Death Strike both trigger on finishers and stack into a short burst window. Heavy Might twice adds damage in heavy stance and Heavy Immunity stops heavy hits from interrupting you.
Thermal Boost and Discipline reward a low ammo pool. The Multi-Melta has no magazine so they key off total ammo and damage keeps climbing as you shoot.
Overwhelming Power and Brute Force add ranged damage around the Iron Halo and Additional Supplies feeds an ammo hungry gun. Restoration returns armour and Offensive Capability damages enemies near you while the halo is up.
Ammo is the weak point and damage drops quickly with range so stay close. Elite Restoration only triggers when you shoot a Majoris dead.
Against Tyranids he carries the Firepower Bolt Pistol for headshots on Zoanthropes. This video does not list its perks so they are left open.

## Choices he mentions
- Chaos: rate of fire Plasma Pistol with the full tree he describes (Chaos loadout).
- Elite Hunter on the pistol and the melta finisher perks each need their own weapon equipped during the execute.
- Multi-Kill instead of Restoration for ammo.
- Fortitude instead of Thermal Boost and Adamant Will instead of Consecutive Execution for survival (Survivability loadout).
- Coolant Reserve instead of Offensive Capability if teammates go down often.
- Exponential Force can replace Reverberating Impact. He warns that Duellist does nothing on the Heavy.